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Hot potato edging

1. every day loser throws a 2d10 that decides how many edges he must complete for that day (at minimum).
2. After edges are complete, loser must roll d6 to decide if they must start over from 0 edges. 123 = yes, 456 = no. If yes, the loser may opt to talk to boomer for an alternative way out
3. loser edges 3 times for each time Boomer cums
 
1. every day loser throws a 2d10 that decides how many edges he must complete for that day (at minimum).
2. After edges are complete, loser must roll d6 to decide if they must start over from 0 edges. 123 = yes, 456 = no. If yes, the loser may opt to talk to boomer for an alternative way out
3. loser edges 3 times for each time Boomer cums
4. If there are more than 8 lines, the loser must use 3d10 in the first line.
 
1. every day loser throws a 2d10 that decides how many edges he must complete for that day (at minimum).
2. After edges are complete, loser must roll d6 to decide if they must start over from 0 edges. 123 = yes, 456 = no. If yes, the loser may opt to talk to boomer for an alternative way out
3. loser edges 3 times for each time Boomer cums
4. If there are more than 8 lines, the loser must use 3d10 in the first line.
5. Boomer may give the loser instructions/conditions for 1d6 of the daily edges (roll d6 each day)
 
1. every day loser throws a 2d10 that decides how many edges he must complete for that day (at minimum).
2. After edges are complete, loser must roll d6 to decide if they must start over from 0 edges. 123 = yes, 456 = no. If yes, the loser may opt to talk to boomer for an alternative way out
3. loser edges 3 times for each time Boomer cums
4. If there are more than 8 lines, the loser must use 3d10 in the first line.
5. Boomer may give the loser instructions/conditions for 1d6 of the daily edges (roll d6 each day)
6. Potato goes for 11 days minus the number of lines (but at least 3 days).
 
1. every day loser throws a 2d10 that decides how many edges he must complete for that day (at minimum).
2. After edges are complete, loser must roll d6 to decide if they must start over from 0 edges. 123 = yes, 456 = no. If yes, the loser may opt to talk to boomer for an alternative way out
3. loser edges 3 times for each time Boomer cums
4. If there are more than 8 lines, the loser must use 3d10 in the first line.
5. Boomer may give the loser instructions/conditions for 1d6 of the daily edges (roll d6 each day)
6. Potato goes for 11 days minus the number of lines (but at least 3 days).
7. Loser makes Kik group in which all participants can add lines number of edges per day.
 
1. every day loser throws a 2d10 that decides how many edges he must complete for that day (at minimum).
2. After edges are complete, loser must roll d6 to decide if they must start over from 0 edges. 123 = yes, 456 = no. If yes, the loser may opt to talk to boomer for an alternative way out
3. loser edges 3 times for each time Boomer cums
4. If there are more than 8 lines, the loser must use 3d10 in the first line.
5. Boomer may give the loser instructions/conditions for 1d6 of the daily edges (roll d6 each day)
6. Potato goes for 11 days minus the number of lines (but at least 3 days).
7. Loser makes Kik group in which all participants can add lines number of edges per day.
8.Boomer decides if loser gets a full or ruined orgasm after the denial.
 
1. every day loser throws a 2d10 that decides how many edges he must complete for that day (at minimum).
2. After edges are complete, loser must roll d6 to decide if they must start over from 0 edges. 123 = yes, 456 = no. If yes, the loser may opt to talk to boomer for an alternative way out
3. loser edges 3 times for each time Boomer cums
4. If there are more than 8 lines, the loser must use 3d10 in the first line.
5. Boomer may give the loser instructions/conditions for 1d6 of the daily edges (roll d6 each day)
6. Potato goes for 11 days minus the number of lines (but at least 3 days).
7. Loser makes Kik group in which all participants can add lines number of edges per day.
8.Boomer decides if loser gets a full or ruined orgasm after the denial.
Boom
 
1. Lasts 2 days per line
2. Loser does 2d20 edges per day
3. Loser must post a video of at least one edge per day in a kik group with all participants
 
1. Lasts 2 days per line
2. Loser does 2d20 edges per day
3. Loser must post a video of at least one edge per day in a kik group with all participants
4. Loser must get permission from each player in the group before they cum at the end
 
Last edited:
1. Lasts 2 days per line
2. Loser does 2d20 edges per day
3. Loser must post a video of at least one edge per day in a kik group with all participants
4. Loser must get permission from each player in the group before they cum at the end
5. Loser to match edges of all participants.
 
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