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DRAFT: RPG Dungeon

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DRAFT: This post is a draft. Since I cannot make draft posts on KW, I just make a normal post. Everything here is not finished and may change completely. Once (If) this is finished, I will make a separate new thread. So feel free to comment in this thread and post your ideas. They may or may not be considered ;)

This game was inspired by https://kinkywonderland.ca/threads/dice-dare-rpg-sazars-dice-dungeon.1542/ and also by Emmys Harry Potter Snakes and Ladders Punishment Dungeon.


Steps:

1. Create your character (or reuse an old one)
2. Enter the Castle and search the rooms for Hints.
3. When you found all hints, fight the Boss.

Rules:

1. Every Room of the Castle has a toilette. However it is haunted by the Toilette Ghost. So before you can go to the toilette, you must first fight and defeat this ghost.
2. You may "save" your progress and pause the game at any point. Just make sure you write down your current state (in which room you are, which rooms are defeated, your inventory, your stats, and also: Your current body state (ties, gags, etc..)). You must also write down how urgent you must go to the toilette when pausing the game (1: not at all, 2: slightly, 3: medium, 4: urgent, 5: very very urgent). When you "load" a past game, you must bring yourself in the old state (apply all ties, etc) and drink the following number of glasses: The number you noted above divided by 2 (e.g. if you noted very very urgent, it will be 5/2 = 2.5 glasses of water before you continue the game)
3. A glass (of water) is 250 ml. Also add a little bit salt to every glass to keep your body mineralized (the tip of a knife).
4. Note down how much you drink and when. Don't drink more than 1 liter per hour (4 glasses) and don't drink more than 2 liter a day (8 glasses). If you exceed those numbers, just skip the drinking part. (Unless it is pee, then you have to drink it still)
5. You die when you have 0 HP or less: You are teleported back to the entrance, you loose all euqipment and inventory, and you get a temporary debuff on all your stats (TODO, to define). Everything else stays the same (collected hints, state of the rooms, state of your body, etc). Also, you need to take a 30s ice cold shower when you die.
6. When a task is a limit or you don't have the item, feel free to adjust it (or make it easier) such that it is possible for you. If that still doesn
't work, just ignore this task.

You need:

* Ice cubes (you may also use ice shperes instead, which are less sharp)
* Grapes
* Butt plug
* Cloth pins
* Cooking spoon
* Rubber bands
* Ginger root
* A 250ml glass and lots of water (with a little bit of salt added)


Character Creation:

Roll 3 d20 and pick the highest number. Distribute the points to the following stats as you like (add it to the starting value inside the brackets):


Max HP (20): When you have 0 HP you die.
Strength (0): How much additional damage you make.
Wisdom (0): Doesn't have any effect during the game. But when you level up you get an advantage.
Perception (0): Every 10 points in perception help you to discover hints more easily.
Resistances:
Bathroom-Resistance (Ba = 0): Helps with bathroom control dares and with sports / position dares.
Orgasm-Resistance (Og = 0): Helps with edging dares.
Restriction-Resistance (Re = 0): Helps with bondage dares.
Pain-Resistance (Pa = 0): Helps with pain dares.
Anal-Resistance (An = 0): Helps with anal dares.

Square brackets mean [round up] normal brackets mean (round down).

Chose your race: TODO

Human:

Ork:

Troll:

Elf:

Werewolf:

Dwarf:



Choose your class: TODO

Warrior:

Archer:

Mage:

Druid:

Rouge:

Bard:


Choose a name for your character.

Your current level is 0. Some effects or numbers are dependent on your level. Replace "L" always with the number of your current level, and "L*" with the sum of all character levels (in multiplayer mode).



Enter the Castle:

Now the game begins. (For any creature, merchant, etc is mentioned, see the NPC section at the very end)

Your task is to enter the castle and find the Holly Butt Plug.

You step into the entrance of the castle. A cold wind blows over your head. It gets stronger and stronger and blows off all your (non relevant) clothing: Strip completely naked!

Below is the map of the castle. Choose the next room you want to enter. Every time you enter a room, roll a d6. In case of 4 and 5: Roll for a trap. In case of 6: Roll for a curse. (If you re-enter the same room again, roll again. The traps and curses you encounter may change each time).


Dependent on the marking of the room, there may be a creature (C), an elite creature (E), a mercant (M) or a rare mercant (R). The room marked with B for Boss can only be entered once you have collected all hints. If a room has multiple letters, you must roll to see what type of NPC you encounter. E.g. for "CM" roll a number between 1 and 2, 1 means you encounter a creature, 2 means a mercant. If you read "EER", the chance for an elite creature is higher than for a rare mercant. Roll a number between 1 and 3, 1 and 2 means elite creature, 3 means rare mercant.
Once you rolled the NPC of the room, it will stay there. (Not like the traps and curses which you have to roll every time). If you manage to defeat an (elite) creature, it will stay dead and the room will just be empty (until further notice).

Once you entered a room (and survived the trap or curse), you have to fight and defeat the creature (if there is any). Then you can search the room for hints: Count the number of rooms in the castle you haven't searched yet (=N). Then roll a random number between 1 and N. If you roll a 1, you found a hint! Otherwise, this room does not contain any hint. For each 10 points in Perception, your chance of finding a hint increases by 1 (up to a maximum of 5). I.e. if you have 20 perception points, you find a hint when you roll 1, 2 or 3. (However, more than 40 perception points are of no value.)

When you find a hint, all NPCs reset! You need to roll again and you may encounter new, live creatures.
Once you found 5 hints, all hints can be combined to a key. This key opens the room with the Boss. If you defeat the Boss, he drops the Holy Butt Plug, and you win!

Fighting a creature:
First, read and follow the Specialties.
Then, roll for initiative (50/50 if not specified). Whoever has initiative does the first hit.
Your hit: Roll a d6 and add your strengths (and any other modifiers). This is the damage done to the creature. If it dies, you can roll for the loot.
Creatures hit: Roll a random number between 0 and the creatures Strength. This is the number of damage it deals to you. After doing damage, it also affects you with a special effect. Roll a random number from the effects and follow this, before you continue with your hit.
For Multiplayers: Once it is the creatures turn, it will deal damage and effects to each player one after the other. When its the players turn, each player deals its own damage to the creature one after the other.

Leveling Up:
When you acquired 100 XP, you may level up:
Reset your current XP to zero (no carry over possible)
Increase your level by 1
Roll 1 d6. This is the number of points you can add to your current stats (in any way). For every 7 points in Wisdom you can roll an additional d6 and pick the dice with highest count as your points.
Increase your current HP to your Max HP level.

Every type of clothing can only be worn once. Or: Can only wear every unique item once, but only 1 weaopon at a time.
Can switch weapon/equipment during the fight too.


NPC Definitions:

HP: 3+L
Strength: 0 (does not do any damage)
Grants XP: 1
Specialties: Must always be fought alone (other players cannot help fighting in multiplayer mode)
Effects:
1: You want to sit on the toilette, but the ghost inserts an ice cube into your anus.
2: You want to sit on the toilette, but the ghost inserts a grape into your anus.
3: The ghost forces you to drink half a glass of water.
...

HP: 20+2L*
Strength: 2
Grants XP: 10
Specialties: Light a tea candle before you start the fight
Effects:
1-7: Nothing
8: A fireball hits your belly: Empty the tea candle over your belly.
9: A fireball hits your private parts: Empty the tea candle over your private parts.
10: A fireball hits your legs: Empty the tea candle over one of your legs.
11: A fireball hits your arms: Empty the tea candle over one of your arms.
12: You try to catch a fireball: Empty the tea candle into your open hand.
8: Put a peeled ginger root into your ass, use only spit as lube. If you roll this again, remove it instead. (An, Pa)
Frost: Melt an ice cube on your body
Frost from behind: Insert an ice cube into your anus (50% doge chance if An > 5)

Loot:
1-15: Nothing
16: Fire Deamons Mask: +1 Pain Resistance +1 Anal Resistance
17: Fire Deamons Amulett: +1 Strength
18: Fire Deamons Ash: +4 Max HP
19: Fire Deamons Cloak: +5 Perception
20: Fire Deamons Holy Shoes: +1 to every Resistance

HP: 12+1L*
Strength: 4+[L/3]-(Pa/3)
Grants XP: 15
Specialties: You may remove all clothpins (and other items) only when you defeat the queen or when you die (or after 20 minutes into the fight!). If you have to remove a pin before that, you will die.

Effects:
1: Put a clothpin on each nipple
2: Spank each ass cheek 10+L-Pa times with the handle of a cooking spoon
3: Spank each foot sole 10+L-Pa times with the handle of a cooking spoon.
4: Spank each inner thigh 10+L-Pa times with the handle of a cooking spoon.
5: Spank each lower leg 10+L-Pa times with the handle of a cooking spoon.
6: Spank each forearm 10+L-Pa times with the handle of a cooking spoon.
7: Spank each palm of the hand 10+L-Pa times with the handle of a cooking spoon.
8: Spank each ass cheek 50+3*L-2*Pa times with the handle of a cooking spoon
9: Spank each foot sole 50+3*L-2*Pa times with the handle of a cooking spoon.
10: Spank each inner thigh 50+3*L-2*Pa times with the handle of a cooking spoon.
11: Spank each lower leg 50+3*L-2*Pa times with the handle of a cooking spoon.
12: Spank each forearm 50+3*L-2*Pa times with the handle of a cooking spoon.
13: Spank each palm of the hand 50+3*L-2*Pa times with the handle of a cooking spoon.
14: Spank each face cheek with the flat side of a cooking spoon 3 times.
15: Put 9-Pa clothpins anywhere on your body.
16: Span a rubber band with your left index and middle finger across your nipple. Pull it with your right hand and snap each nipple this way 10+2*L-Pa times.
17: Put a clothpin on each earlobe
18: Spank your private parts with a ruler 10+L-Pa times.
19: Put a clothpin on your tongue until you defeat the queen or until you die. (If you remove the clothpin before, you die)
20: Spank off all clothpins currently on your body (except for face and privates) with the handle of a cooking spoon.

Loot:
1-10: Nothing
11-13: Pain Queens Bra: Adds +3 Pain Resistance
14-16: Pain Queens Panties: Adds +2 Max HP
17-19: Pain Queens Whip: Adds +1 Strength
20: Pain Queens Cat o' nine tails: Adds +3 Strength, but everytime you use it, you must place 9 clothpins onto your body. Only remove those clothpins after the fight ends (or after 20 minutes into the fight).

1: Suddenly you get very horny. Edge.
2: You are very thirsty. Drink a glass of water.
3: Roots: Tie your ankles together while you are in this room.
4: Blinded: A bright light suddenly blinds you. Put on blindfolds while in this room. (Only lift them quickly if absolutely necessary)
5: Silence: Gag yourself while in this room. Mages loose temporary 2+L strength while in this room.
6: Put clothpins on your nipples while you are in this room.
7: Put a butt plug in. Leave it there even when you exit the room.
...

1: You loose 1+L HP when you enter this room.
2: Select one of your stats at random. In this room this stat is halfed (rounded up). (If you rolled Max HP, your current HP will be capped at this value as well)
3:
...


Merchant ideas:

* Health potion: Restore x HP. Also drink half a glass of water
* Invisibility potion: Evade the creature. No XP, no loot. Also, when you re-enter the room, you need to fight the monster or take another invisibility potion. Drink 1 glass of water.
* Temporary buff for a stat. (Only for the current room).
* Permanent buff for a stat.
* normal Weapons: Increase your damage
* Epic Weapons: Increase your damage by a lot, but everytime you use them you need to do a small task (i.e. fire arrows: drop wax onto your body before you shoot it)
* Armour: Increase your Max HP.

To buy a specific item, you need to pay a price (in form of dares/tasks)


Further dare ideas:

* Put a peeled ginger root up your ass
* Fuck your ass with a dildo
* Pee into a glass (not less and not more) and drink it. If you cannot pee enough, drink what you have and permanently loose 1 endurance point.
* Put clothpin on ear lobes
* Put clothpin on tongue
* Put many clothpins on body
* Spanking
* Holding (slave) positions
* Sport exercises
* Put carrot in ass. Make sure it does not fall out.


TODO: How to regenerate HP (unless with a health potion?)
 
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